Interview with Phil Ressler, Big Stage Entertainment

By Benjamin Quo (December 3, 2008)

Two generations of people are spending the bulk of their non-working time, and a lot of their working time, in a digital environment….They want a means of representing themselves that is animated, and changeable, and actively communicates in places like MySpace, Facebook, and other social networks. They might make themselves a combatant in a video game or multi-player online game, or they might want to take on the role of the primary actor in a video. Read More

Putting the ‘Digital You’ Into Storytelling

By Christine Beardsell
ClickZ (December 2, 2008)

At the heart of great advertising is great storytelling. A great story helps us understand our world better — the environment we live in and the people we interact with. A great storyteller has the power to transform us, make us think differently, or even make us change our behavior….Just this past month, Big Stage Entertainment revealed a new impressive technology that could take storytelling to another level. Read More

The Video Web: Three startups let users layer new content onto online video

By Neil Savage
MIT Technology Review (November/December 2008)

Information services that specialize in entertainment have grown even faster than the sector as a whole…In part, that growth reflects the recent explosion of online video, which represents more than just a convenient way to watch the same old TV shows: it also opens up the possibility of interacting with video in fundamentally new ways….Big Stage’s software was originally funded by the CIA…The company’s commercial customers [create] a digital avatar that they can insert into videos on their ­Facebook pages or e-mail them to friends; eventually, they should also be able to purchase brand-name virtual accessories for their digital selves. Read More

Hot For The Holidays: 3-D Avatars, Gardening Gadgets

By K.C. Jones
Information Week (November 24, 2008)

Move over, avatars. There’s a new technology that allows users to create digital versions of themselves for any number of applications in the online world. Read More

Big Stage’s avatars serve your virtual reality

By Ross Rubin (November 22, 2008)

The results were the most realistic digital me I’ve seen, although the generated hair is a bit more moussed than I usually wear it, the stock glasses are a little darker than my frames, and I’m pretty sure I can’t raise my eyebrow that high in real life. You can also choose from different expressions; an open-mouthed surprised was more realistic than a weakly smiling happy. Read More

Get In The Action With Big Stage

By GEN Staff
Girls Entertainment Network (November 10, 2008)

Looking for something to do tonight? Check out and kiss your evening goodbye. Recently – as in today – we featured the up-and-coming site at, supplemented by an interview with one of the men behind the concept. After getting home, I knew I had to share the information with everyone here at GEN. Read More

Create 3-D Version of Yourself, Then Take Said Self Online

By Evan Samoon
Switched (November 10, 2008)

It could be argued that one of the biggest hurdles in the way of creating compelling shared online experiences is the fact that digital avatars look nothing like the people controlling them. A Pasadena, CA-based company called Big Stage Entertainment is trying to change that, and its solution is to enable anyone to quickly create a realistic 3-D version of themselves, which can then be used online in a variety of applications. Read More

Big Stage Aims To Put Your Face In The Game

By Jeff Cork
Game Informer (November 10, 2008)

The videos are pretty silly, but they show off some of Big Stage’s promise. As viewers watch their digital doppelganger ham it up in cheesy horror-movie clips, scenes from the A-Team and more, they can modify them on the fly. Additionally, the clips show off dynamic facial animation and lip-synching that are slightly crude but impressive nonetheless….”In the next five to 10 years, I’m extremely confident—because I’ve seen the raw data that comes out of this system—that we’ll be 99.99 percent photorealistic, where you can’t even tell that it’s a fake person.” says Strietzel, [co-founder of Big Stage.] Read More

Mug’s Game: Company’s software allows users to insert e-D versions of their faces in videos, photos.

By Charles Proctor
Los Angeles Business Journal (November 10, 2008)

How many people want to see themselves in a clip from “Phantom of the Opera” or “The A-Team”? Enough to build a business?  Pasadena startup Big Stage Entertainment Inc. is about to find out. Read More

Big Stage: Avatar Yourself

By Paul Glazowski
Mashable (November 6, 2008)

If you’re curious enough to want to take it to the next level and build a digital 3D face that resembles your own like no other service can, Big Stage is most definitely up to the task. Read More